Themes Version:
The look of the Sublime Text interface is controlled by themes. The term theme refers strictly to the look of the UI – buttons, select lists, the sidebar, tabs and so forth. The highlighting of source code, markup and prose is controlled by a color scheme.
The theme engine for Sublime Text is based on raster graphics. PNGs are used to prevent texture degradation and provide full alpha control. Each element in the UI can have up to four layers of textures or fills applied, with properties to control opacity and padding. The properties set on each element can be conditionally changed based on user interaction and settings.
Sublime Text themes are implemented via the.sublime-theme format. It is a JSON format that specifies rules for matching elements and modifying their appearance.
Format
A.sublime-theme file contains a single JSON document. The document should be an object containing a key “rules” with the value of 3179 an array of rules. An optional key “variables” with an object containing variable/value pairs may be added. 3179
The following is an example of a.sublime-theme file, showing the format. A complete theme will have many more rules to cover all elements used in the UI.
[
// Set up the textures for a button
{
"class": "button_control",
"layer0.tint": "#000",
"layer0.opacity": 1.0,
"layer1.texture": "Theme - Example/textures/button_background.png",
"layer1.inner_margin": 4,
"layer1.opacity": 1.0,
"layer2.texture": "Theme - Example/textures/button_highlight.png",
"layer2.inner_margin": 4,
"layer2.opacity": 0.0,
"content_margin": [4, 8, 4, 8]
},
// Show the highlight texture when the button is hovered
{
"class": "button_control",
"attributes": ["hover"],
"layer2.opacity": 1.0
},
// Basic text label style
{
"class": "label_control",
"fg": [240, 240, 240],
"font.bold": true
},
// Brighten labels contained in a button on hover
{
"class": "label_control",
"parents": [{"class": "button_control", "attributes": ["hover"]}],
"fg": [255, 255, 255]
}
]
Terminology
The primary contents of a theme is an array of rules. Each rule object contains a "class" key used to match to an element. In addition to the "class", matching can be further restricted by specifying "attributes", "settings", "parents" and "platforms" keys. Properties affect the look or behavior of the element.
Variables allow reusing values throughout different rules. Variables may
contain any type of syntax, but may only be referenced by top-level keys in a rule.
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Most elements have a single class name, although a few have more than one to allow for both generic, and specific styling. For example, the popup_control class can be used to set styles for the auto complete and HTML popups, however popup_control auto_complete_popup may be used to target just the auto complete popup. Multiple "class" values are separated by a space. When a rule specified multiple class names, all must be present on the element for the rule to be applied.
"attributes" are set by Sublime Text, and indicate the state of user interaction, or other information about the nature of an element. The value is an array of strings. Examples include
"hover"
,
"pressed"
and
"dirty"
.
"settings" uses values from.sublime-settings files to filter rules. This allowing theme authors to give users the ability to tweak a theme. Themes may define their own settings, but there are a handful of “default” settings that should be supported if possible. See Settings for more details.
The value for the "settings" key may be one of:
- array of strings
Each string is the name of boolean settings. To check for a
value, prefix the setting name with afalse!. Example:
.["bold_folder_labels", "!always_show_minimap_viewport"] - object
Each key is the name of a setting. A value may be a boolean, string, or array of strings. If an array of strings is used, the setting will be matched if any of the strings in the array matches the user’s value. When comparing to a string, the user’s setting will be coerced to an empty string when not set.
Example:
.{"bold_folder_labels": true, "file_tab_style": "rounded"}
The "parents" key is an array of objects specifying the "class" and "attributes" that must be matched in a parent element. Note that the parents must be ordered from furthest to closest parent.
The "platforms" key is an array of strings specifying the what operating systems to apply the rule to. Valid options include
"osx"
,
"windows"
and
"linux"
.
Properties refer to all other keys in the JSON objects. Some properties are available on all elements, while others are specific to an individual element.
General Information
The follow sections discuss information about images and how to specify styles.
Specificity
Unlike CSS, a Sublime Text theme does not do specificity matching when applying rules to elements. All rules are tested, in order, against each element. Subsequent rules that match will override properties from previous rules.
Texture Images
All textures in a theme are specified using PNG images. Each texture should be saved at “normal” DPI, where each pixel in the file will be mapped to one device pixel. All file paths in the theme definition should reference the normal DPI version.
A second version of each texture should also be included at double the DPI, with @2x added to the filename right before the extension. Sublime Text will automatically use the @2x version when being displayed on a high-DPI screen.:since:<It is also possible to specify @3x variants of textures for screens running at 300% scale or higher <3167>>.
SVG images are not currently supported.
Dimensions
Integer units in a theme referring to dimensions are always specified in device-independent pixels (DIP). Sublime Text automatically handles scaling UI elements based on the screen density.
Padding & Margins
Padding and margin may be specified in one of three ways:
- A single integer value – the same value is applied to the left, top, right and bottom
- An array of two integers – the first value is applied to the left and right, while the second value is applied to the top and bottom
- An array of four integers – the values are applied, in order, to the left, top, right and bottom
Inheritance
A theme may extend another theme, appending rules and overriding variables. To extend a theme, add a top-level key "extends" to the JSON object, with a string value of the base theme.
{
"extends": "Default.sublime-theme",
"rules":
[
{
"class": "label_control",
"parents": [{"class": "button_control", "attributes": ["hover"]}],
"fg": "red"
}
]
}
The resulting list of rules will start with the base theme rules followed by the extending theme rules. Any variables from the extending theme will override variables with the same name in the base theme. Variable overrides will affect rules both in the base theme and the extending theme.
Variables
Reusable variables may be defined by a JSON object under the top-level key "variables". Variable names are strings, however the value may be a string, number, boolean, array or object. Using a variable requires specifying a string in the format
var(example_variable_name)
.
{
"variables":
{
"light_gray": "rgb(240, 240, 240)"
},
"rules":
[
{
"class": "label_control",
"fg": "var(light_gray)"
}
]
}
Variables may be used as the value for any, but the variable must be the entire value, it may not be embedded within another variable. The only exception to this rule is that variables may be used as the base color for the CSS
color()
mod function.
Colors
Colors may be specified by CSS or legacy color syntax:
CSS Color Syntax
Since Sublime Text build 3177, colors in themes may now be specified using CSS syntax, as supported by minihtml Reference. This includes support for hex,
rgb()
,
hsl()
, variables and the color mod function. Additionally, all Predefined Variables that are derived from the color scheme are available for use.
The color white, as hex
#fff
The color white, using
rgb()
functional notation
rgb(255, 255, 255)
50% opacity white, using
hsl()
functional notation
hsla(0, 100%, 100%, 0.5)
The closest color to red, as defined in the color scheme
var(--redish)
50% opacity of the closest color to red, as defined in the color scheme
color(var(--redish) a(0.5)
Legacy Color Syntax
Prior to supporting CSS syntax for colors, themes were only able to specify colors using the following formats, which are now deprecated.
RGB
Colors in the RGB color space are specified via an array of 3 or 4 numbers, with the first three being integers ranging from
0
to
255
representing the components red, green and blue. The optional fourth number is a float ranging from
0.0
to
1.0
that controls the opacity of the color.
The color white, with full opacity
[255, 255, 255]
The color blue, with 50% opacity
[0, 0, 255, 0.5]
HSL
Colors may also be specified using the HSL color space by creating an array of 4 elements, with the first being the string
"hsl"
. The second element is an integer from
0
to
360
specifying the hue. The third is an integer from
0
to
100
specifying the saturation, and the fourth is an integer from
0
to
100
specifying the lightness.
A dark magenta, with full opacity
["hsl", 325, 100, 30]
A float from
0.0
to
1.0
may be added as a fifth element to control the opacity.
A bright teal, with 50% opacity
["hsl", 180, 100, 75, 0.5]
Derived Colors
It is also possible to derive colors from the current global color scheme. Colors in this format are specified using arrays with specific formats. In all cases, the first element is the base color, which may be
"foreground"
,
"background"
or
"accent"
.
Change Opacity of Base Color
To change the opacity of a base color, specify an array of 2 elements, the first being the base color name and the second being a float from
0.0
to
1.0
. The opacity will be set to the float value.
The color scheme foreground, at 90% opacity
["foreground", 0.9]
De-saturate Base Color
To de-saturate a base color, specify an array with 3 elements. The first is the name of the base color, the second is the string
"grayscale"
, and the third is an integer from
0
to
100
which specifies what percentage of the saturation (in HSL color space) of the existing color should be retained. A value of
100
means no change, whereas a value of
0
would cause the color to be completely de-saturated.
The color scheme foreground, with the saturation adjusted to 1/4 of the original value.
["foreground", "grayscale", 25]
Tint Base Color
5 and 6-element derived colors allow blending a color into the base color. A 5-element colors uses an RGBA color, whereas a 6-element uses an HSLA. In both cases, the last element, which normally represents the opacity, controls how much of the secondary color is blended into the base.
The color scheme background, lightened with white
["background", 255, 255, 255, 0.1]
The color scheme accent, tinted with dark red
["accent", "hsl", 0, 100, 30, 0.2]
Colors derived from the color scheme will always be based on the global color scheme, and will not reflect view-specific color schemes. Certain view-specific controls in the UI have tinting properties that allow using the view-specific color scheme colors.
Font Sizes
Font sizes may be specified in the formats:
Numeric
An integer or float to specify the size of the font in pixels.
Examples:
12
*,
13.5
.*
CSS Format
A string of a px or rem CSS font size.
Examples:
12px
*,
1.\`2rem
The rem size is based on the global setting font_size for most elements. Elements that use a different root font size will specify in the description.
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Attributes
Attributes are specified as an array of strings. Each string is an attribute name. To check for the absence of an attribute, prepend a ! to the name.
The following attributes are common to all elements:
hover
Set whenever the user’s mouse is hovered over an element.
Luminosity
Although not available on all elements, many have attributes set based on the approximate luminosity of the current color scheme. Most elements have the attributes set based on the global color scheme. Tabs and the tab background, however, have the attributes based on the color scheme specific to the selected view.
The attributes are assigned based on the V value of the background color, when represented as HSV colors.
file_light
V from
0.60
-
1.00
file_medium
V from
0.30
-
0.59
file_medium_dark
V from
0.10
-
0.29
file_dark
V from
0.00
-
0.09
Settings
Certain Sublime Text settings are design to influence the UI. Themes should respect these settings and change elements based on them.
“overlay_scroll_bars” 🔗
This should affect the style of the scroll bars – generally they should be semi-transparent and the overlay property of the scroll_area_control should be set to
true
.
“always_show_minimap_viewport” 🔗
If the current viewport area should be highlighted on the minimap even when the user is not hovering over the minimap.
“bold_folder_labels” 🔗
If folder names in the side bar should have the font.bold property set to
true
.
“mouse_wheel_switches_tabs” 🔗
This is used to control mouse wheel behavior of tabs on Linux. It should be combined with checking for !enable_tab_scrolling to change the mouse_wheel_switch property of the tabset_control to
false
.
“highlight_modified_tabs” 🔗
If the tabs of modified files should be highlighted. This setting should be checked in addition to the dirty attribute.
“show_tab_close_buttons” 🔗
If tabs should have close buttons.
“inactive_sheet_dimming” 🔗
4095
If sheets other than the one with the attribute highlighted should be visually de-emphasized using background_modifier.
Properties
The "rules" key of a.sublime-theme file is a JSON array of of objects describing how UI elements should be styled. Every element in the UI supports the following keys:
layer0.***
The bottom-most texture for the element.
layer1.***
The second texture for the element.
layer2.***
The third texture for the element.
layer3.***
The fourth texture for the element.
hit_test_level
A float value setting the required opacity of a pixel for a click to be considering a “hit”.
Layer Properties
Every element in the UI supports up to four texture layers for displaying fill colors and raster graphics. Each layer has dotted sub-keys in the format layer#.sub-key. Valid sub-keys include:
layer*#*.opacity
A float value from
0.0
to
1.0
that controls the master opacity of the layer.
Example:
0.9
layer*#*.tint
A of a fill color to apply to the layer.
Example:
[255, 0, 0, 127]
layer*#*.texture
A string of the file path to a PNG image, relative to the Packages/ folder.
Example:
"Theme - Default/arrow_right.png"
layer*#*.inner_margin
Texture images are stretched to fit the element by slicing into a grid of 9 using four lines. See for valid formats with which to specify the margin used to make the slices.
Example:
[5, 2, 5, 2]
layer*#*.draw_center
A boolean that controls if the center rectangle of the 9-grid created via layer#.inner_margin should be drawn. This is an optimization that allows skipping an unused section of texture.
Example:
false
layer*#*.repeat
A boolean that controls if the texture should be repeated instead of stretched.
Example:
false
Value Animation
Properties specified by floats may be animated over time. Instead of providing a single numeric value, the animation is specified with an object including details of the animation. Value animation is primarily useful for changing opacity over time. The object keys are:
target
A float value from
0.0
to
1.0
that controls the destination value.
Example:
1.0
speed
A float value of
1.0
or greater that controls the relative length of time the animation takes.
Example:
1.5
interpolation
An optional string that allow specifying the use of smoothstep function instead of the default linear function.
Default:
"linear"
Example:
"smoothstep"
Texture Animation
The layer#.texture sub-key may be an object to specify an animation based on two or more PNG images. The object keys are:
keyframes
An array of strings of the paths to PNG images, in order
Example:
["Theme - Default/spinner.png", "Theme - Default/spinner1.png"]
loop
An optional boolean that controls if the animation should repeat
Default:
false
Example:
true
frame_time
An optional float specifying how long each frame should be displayed.
1.0
represents 1 second.
Default:
0.0333
(30 fps)
Example:
0.0166
(60 fps)
Texture Tinting Properties
Certain elements have an available tint value set by the background of current color scheme. The tint can be modified and applied to a layer#.texture image.
tint_index
Controls which layer the tint is applied to. Must be an integer from
0
to
3
.
tint_modifier
An array of four integers in the range
0
to
255
. The first three are blended into the RGB values from the tint color with the fourth value specifying how much of these RGB modifier values to apply.
Font Properties
Certain textual elements allow setting the following font properties:
font.face
The name of the font face.
font.size
The.
font.bold
A boolean, if the font should be bold.
font.italic
A boolean, if the font should be italic.
color
A to use for the text - the fg property is an alias for this for backwards compatibility.
shadow_color
A to use for the text shadow.
shadow_offset
A 2-element array containing the X and Y offsets of the shadow
opacity
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A float from
0.0
to
1.0
that is multiplied against the opacity of the color and shadow_color properties.
Filter Label Properties
Labels used in the quick panel have color control based on selection and matching:
fg
A for unselected, unmatched text.
match_fg
A for unselected, matched text.
bg
A for the background of an unselected row.
selected_fg
A for selected, unmatched text.
selected_match_fg
A for selected, matched text.
bg
A for the background of a selected row.
font.face
The name of the font face.
font.size
The.
Data Table Properties
Row-based tables of data provide the following properties:
dark_content
If the background is dark – used to set the dark attribute for scrollbars.
row_padding
Padding added to each row, in one of the formats described in.
Styled Label Properties
Certain labels allow for additional control over their appearance. They support the properties:
border_color
A for the border of the label.
background_color
A for the background of the label.
Elements
The following is an exhaustive list of the elements that comprise the Sublime Text UI, along with supported attributes and properties:
Windows
title_bar
Attributes
Properties
fg
A to use for the window title text – Mac 10.10 or newer only.
bg
A to use for the title bar background – Mac 10.10 or newer only.
style
4050
The OS style to use for the title bar -
"system"
,
"dark"
(Mac/Linux only) or
"light"
(Mac only).
Default:
"system"
window
This element can not be styled directly, however it can be used in a "parents" key. The luminosity attributes are set based on the global color scheme.
Attributes
edit_window
This element contains the main editor window, and is intended for use in a "parents" key.
switch_project_window
This element contains the Switch Project window, and is intended for use in a "parents" key.
Tabs
tabset_control
Attributes
Properties
content_margin
The around the tab_control s.
tab_overlap
How many DIPs the tabs should overlap.
tab_width
Default tab width when space is available.
tab_min_width
The minimum tab width before tab scrolling occurs.
tab_height
The height of the tabs in DIPs.
mouse_wheel_switch
If the mouse wheel should switch tabs – this should only be set to
true
if the setting enable_tab_scrolling is
false
.
tab_control
Attributes
dirty
When the associated view has unsaved changed.
added
When the associated view is for a new file.
modified
When the associated view is for a modified file.
deleted
When the associated view is for a file that has been deleted or otherwise no longer exists.
selected
When the associated view is the active view in its group.
transient
When the associate view is a preview and not fully opened.
highlighted
4050
When the tab is for the sheet with input focus.
left
4095
When the tab is the left-most tab in the tabset.
right
4095
When the tab is the right-most tab in the tabset.
multiple
4095
When the tab is part of a sheet multi-selection.
left_of_selected
4095
When the tab is to the left of a selected tab.
left_of_hover
4095
When the tab is to the left of a hovered tab.
right_of_selected
4095
When the tab is to the right of a selected tab.
right_of_hover
4095
When the tab is to the right of a hovered tab.
left_overhang
4095
When the tab is overhanging to the left of its sheet, which can occur during sheet multi-selection.
right_overhang
4095
When the tab is overhanging to the right of its sheet, which can occur during sheet multi-selection.
Properties
content_margin
The around the tab_label.
max_margin_trim
How much of the left and right content_margin may be removed when tab space is extremely limited.
accent_tint_index
Controls which layer the accent tint is applied to. Must be an integer from
0
to
3
. The accent color is specified by the color scheme.
accent_tint_modifier
An array of four integers in the range
0
to
255
. The first three are blended into the RGB values from the accent tint color with the fourth value specifying how much of these RGB modifier values to apply.
tab_label
Attributes
dirty
When the associated view has unsaved changed.
added
When the associated view is for a new file.
modified
When the associated view is for a modified file.
deleted
When the associated view is for a file that has been deleted or otherwise no longer exists.
transient
When the associate view is a preview and not fully opened
Properties
tab_close_button
Properties
content_margin
For buttons, the specifies the dimensions.
accent_tint_index
Controls which layer the accent tint is applied to. Must be an integer from
0
to
3
. The accent color is specified by the color scheme.
accent_tint_modifier
An array of four integers in the range
0
to
255
. The first three are blended into the RGB values from the accent tint color with the fourth value specifying how much of these RGB modifier values to apply.
scroll_tabs_left_button
Properties
content_margin
For buttons, the specifies the dimensions.
scroll_tabs_right_button
Properties
content_margin
For buttons, the specifies the dimensions.
show_tabs_dropdown_button
Properties
content_margin
For buttons, the specifies the dimensions.
tab_connector
4095
Attributes
left_overhang
When the tab is overhanging to the left of its sheet, which can occur during sheet multi-selection.
right_overhang
When the tab is overhanging to the right of its sheet, which can occur during sheet multi-selection.
Properties
Quick Panel
The quick panel is used for the various Goto functionality, the command palette and is available for use by plugins.
overlay_control
The container for the quick panel, including the input and data table.
Specializations
To allow for targeting the overlay_control when the quick panel is being used for specific functionality, the following multi-class selectors are available:
overlay_control goto_file
The Goto File quick panel.
overlay_control goto_symbol
The Goto Symbol quick panel.
overlay_control goto_symbol_in_project
The Goto Symbol in Project quick panel.
overlay_control goto_line
The Goto Line quick panel.
overlay_control goto_word
The Goto Anything quick panel, filtering by word.
overlay_control command_palette
The Command Palette.
4050
Properties
content_margin
The around the quick_panel.
quick_panel
The data table displayed below the input. Normally the height is dynamic so the layers will not be visible, however the Switch Project window will use layers for the blank space below the filtered options.
Properties
mini_quick_panel_row
A non-file row in quick_panel. Contains one quick_panel_label for each line of text in the row.
Attributes
selected
When the row is selected.
quick_panel_row
A Goto Anything file row in quick_panel. Also used in the Switch Project window.
Contains quick_panel_label with the filename, and quick_panel_path_label for the file path.
Attributes
selected
When the row is selected.
quick_panel_entry
4050
A spacing-only container to control the spacing between quick_panel_label and quick_panel_path_label controls when a row has one or more detail lines.
Properties
spacing
An integer number of pixels between each line of text,
kind_container
4050
A container shown to the left of the symbols in the Goto Symbol and Goto Symbol in Project quick panels. It contains the kind_label and is used to indicate the kind of the symbol.
This element is also used in auto_complete to show the kind of the item being inserted. A "parents" key should be used to distinguish the two uses.
The element kind_container is always paired with a second class name indicating the general category the kind belongs to. The categories for usage in the quick panel are as follows:
Specializations
kind_container kind_ambiguous
When the kind of the item is unknown – no color.
kind_container kind_keyword
When the item is a keyword – typically pink.
kind_container kind_type
When the item is a data type, class, struct, interface, enum, trait, etc – typically purple.
kind_container kind_function
When the item is a function, method, constructor or subroutine – typically red.
kind_container kind_namespace
When the item is a namespace or module – typically blue.
kind_container kind_navigation
When the item is a definition, label or section – typically yellow.
kind_container kind_markup
When the item is a markup component, including HTML tags and CSS selectors – typically orange.
kind_container kind_variable
When the item is a variable, member, attribute, constant or parameter – typically cyan.
kind_container kind_snippet
When the item is a snippet – typically green.
kind_container kind_color_redish
When the plugin author wants to display red.
kind_container kind_color_orangish
When the plugin author wants to display orange.
kind_container kind_color_yellowish
When the plugin author wants to display yellow.
kind_container kind_color_greenish
When the plugin author wants to display green.
kind_container kind_color_cyanish
When the plugin author wants to display cyan.
kind_container kind_color_bluish
When the plugin author wants to display blue.
kind_container kind_color_purplish
When the plugin author wants to display purple.
kind_container kind_color_pinkish
When the plugin author wants to display pink.
kind_container kind_color_dark
When the plugin author wants to display a dark background.
kind_container kind_color_light
When the plugin author wants to display a light background.
Properties
content_margin
A that is added around the kind_label.
kind_label
4050
A label showing a single unicode character, contained within the kind_container.
This element is also used in auto_complete to show the kind of the item being inserted. A "parents" key should be used to distinguish the two uses.
Properties
symbol_container
4050
A container around the quick_panel_label when showing the Goto Symbol or Goto Symbol in Project symbol lists.
Properties
content_margin
A that is added around the quick_panel_label.
quick_panel_label
Filenames in quick_panel_row and all text in mini_quick_panel_row.
Properties
quick_panel_path_label
File paths in quick_panel_row.
Properties
quick_panel_label key_binding
4073
Key bindings show to the right-hand side of quick_panel_row.
Properties
quick_panel_label hint
4073
Annotations show to the right-hand side of quick_panel_row.
Properties
quick_panel_detail_label
4083
Detail rows in quick_panel_row.
Properties
color
A to use for the text.
link_color
A to use for links.
monospace_color
A to use for monospace text.
monospace_background_color
A to use for the background of monospace text.
Sheets
sheet_contents
4095
A sheet can have text, image or HTML contents
Attributes
highlighted
4095
When the sheet has input focus.
Properties
background_modifier
A string with a space-separated list of adjusters that are supported by the color() mod function. Used for implementing inactive sheet dimming.
Views
text_area_control
This element can not be styled directly since that is controlled by the color scheme, however it can be used in a "parents" key.
Attributes
grid_layout_control
The borders displayed between views when multiple groups are visible.
Properties
border_color
A to use for the border.
border_size
An integer of the border size in DIPs.
minimap_control
Control over the display of the viewport projection on the minimap.
Properties
viewport_color
A to fill the viewport projection with.
viewport_opacity
A float from
0.0
to
1.0
specifying the opacity of the viewport projection.
fold_button_control
Code folding buttons in the gutter.
Attributes
expanded
When a section of code is unfolded.
Properties
content_margin
For buttons, the specifies the dimensions.
popup_shadow
4075
A wrapper around popup windows that allows controlling the shadow.
popup_control html_popup
The primary container for the HTML popups used by Show Definitions and third-party packages. The tint of the scroll bar will be set to the background color of the HTML document.
popup_control annotation_popup
4050
The primary container for the annotations added to the right-hand side of the editor pane by build systems and third-party packages.
annotation_close_button
4050
The close button shown at the left edge of annotation_popup.
Properties
content_margin
For buttons, the specifies the dimensions.
Auto Complete
popup_control auto_complete_popup
The primary container for the auto complete popup.
auto_complete
The data table for completion data. The tint is set based on the background color of the color scheme applied to the view the popup is displayed in.
Properties
table_row
A row in auto_complete.
Attributes
selected
When the user has highlighted a completion.
kind_container
4050
A container shown to the left of an auto complete item, which contains the kind_label and is used to indicate the kind of the item.
This element is also used in the quick_panel for Goto Symbol and Goto Symbol in Project. A "parents" key should be used to distinguish the two uses.
The element kind_container is always paired with a second class name indicating the general category the kind belongs to. The categories for usage in the auto complete window are as follows:
Specializations
kind_container kind_ambiguous
When the kind of the item is unknown – no color.
kind_container kind_keyword
When the item is a keyword – typically pink.
kind_container kind_type
When the item is a data type, class, struct, interface, enum, trait, etc – typically purple.
kind_container kind_function
When the item is a function, method, constructor or subroutine – typically red.
kind_container kind_namespace
When the item is a namespace or module – typically blue.
kind_container kind_navigation
When the item is a definition, label or section – typically yellow.
kind_container kind_markup
When the item is a markup component, including HTML tags and CSS selectors – typically orange.
kind_container kind_variable
When the item is a variable, member, attribute, constant or parameter – typically cyan.
kind_container kind_snippet
When the item is a snippet – typically green.
Properties
content_margin
A that is added around the kind_label.
kind_label
4050
A label showing a single unicode character, contained within the kind_container.
This element is also used in the quick_panel for Goto Symbol and Goto Symbol in Project. A parents key should be used to distinguish the two uses.
Properties
The rem root font size is based on the font size of the editor control the auto complete window is being shown for.
trigger_container
4050
A container around the auto_complete_label.
Properties
content_margin
A that is added around the auto_complete_label.
auto_complete_label
Text in a table_row.
Properties
fg_blend
A boolean controlling if the fg, match_fg, selected_fg, and selected_match_fg values should be blended onto the foreground color from the color scheme of the current view.
auto_complete_label auto_complete_hint
4073
The “annotation” hint displayed at the right-hand-side of a table_row.
Properties
The rem root font size is based on the font size of the editor control the auto complete window is being shown for.
fg_blend
A boolean controlling if the color value should be blended onto the foreground color from the color scheme of the current view.
auto_complete_detail_pane
4050
A detail pane displayed below the list of auto complete items, containing the auto_complete_info spacer, with auto_complete_kind_name_label and auto_complete_details inside.
Properties
content_margin
A that is added around the child controls.
auto_complete_info
4050
Provides spacing between auto_complete_kind_name_label and auto_complete_details.
Properties
spacing
An integer number of pixels between each contained control.
auto_complete_kind_name_label
4050
A label used to display the name of the auto complete kind.
Properties
The rem root font size is based on the font size of the editor control the auto complete window is being shown for.
auto_complete_details
4050
A single-line HTML control used to display the details of the auto complete item.
Properties
font.face
The name of the font face.
font.size
The - the rem root font size is based on the font size of the editor control the auto complete window is being shown for.
color
A to use for the text.
link_color
A to use for links.
monospace_color
A to use for monospace text.
monospace_background_color
A to use for the background of monospace text.
Panels
panel_control find_panel
The container for the Find and Incremental Find panels.
Properties
content_margin
The around the panel contents.
panel_control replace_panel
The container for the Replace panel.
Properties
content_margin
The around the panel contents.
panel_control find_in_files_panel
The container for the Find in Files panel.
Properties
content_margin
The around the panel contents.
panel_control input_panel
The container for the input panel, which is available via the API and used for things like file renaming.
Properties
content_margin
The around the panel contents.
panel_control console_panel
The container for the Console.
Properties
content_margin
The around the panel contents.
panel_control output_panel
The container for the output panel, which is available via the API and used for build results.
Properties
content_margin
The around the panel contents.
panel_control output_panel io_panel
The container for the output panel if it has been configured with an input box.
Properties
content_margin
The around the panel contents.
panel_control switch_project_panel
The container for the input in the Switch Project window.
Properties
content_margin
The around the panel contents.
panel_grid_control
The layout grid used to position inputs on the various panels.
Properties
inside_spacing
An integer padding to place between each cell of the grid.
outside_vspacing
An integer padding to place above and below the grid.
outside_hspacing
An integer padding to place to the left and right of the grid.
panel_close_button
The button to close the open panel
Properties
content_margin
For buttons, the specifies the dimensions.
Status Bar
status_bar
Attributes
panel_visible
When a panel is displayed above the status bar
Properties
content_margin
The around the sidebar_button_control, status_container and status_buttons s.
panel_button_control
<4050
The panel switcher button on the left side of the status bar.
Properties
content_margin
For buttons, the specifies the dimensions.
sidebar_button_control
4050
The sidebar/panel switcher button on the left side of the status bar.
Properties
content_margin
For buttons, the specifies the dimensions.
status_container
The area that contains the current status message.
Properties
content_margin
The around the status message.
status_button
The status buttons that display, and allow changing, the indentation, syntax, encoding and line endings.
Properties
content_margin
For buttons, the specifies the dimensions.
min_size
An array of two integers specifying the minimum width and height of a button, in DIPs.
vcs_status
3181
The container holding the vcs_branch_icon, label_control with the current branch name, and vcs_changes_annotation control.
Properties
content_margin
The around the contained controls.
spacing
An integer number of pixels between each contained control.
vcs_branch_icon
3181
An icon shown to the left of the current branch name.
Properties
content_margin
For icons, the specifies the dimensions.
vcs_changes_annotation
3181
Displays the number of files that have been added, modified or deleted.
Properties
Dialogs
dialog
The Indexer Status and Update windows both use this class for the window background.
progress_bar_control
The progress bar container. The progress bar is displayed in the Update window used for updates on Mac and Windows.
progress_gauge_control
The bar representing the progress completed so far.
Properties
content_margin
The specifies the height of the bar.
Scroll Bars
scroll_area_control
The scroll area contains the element being scrolled, along with the bar, track and puck.
Attributes
scrollable
3186
When the control can be scrolled vertically.
hscrollable
3186
When the control can be scrolled horizontally.
Properties
content_margin
A that is added around the content being scrolled.
overlay
Sets the scroll bars to be rendered on top of the content.
left_shadow
A to use when drawing a shadow to indicate the area can be scrolled to the left.
left_shadow_size
An integer of the width of the shadow to draw when the area can be scrolled to the left.
top_shadow
A to use when drawing a shadow to indicate the area can be scrolled to the top.
top_shadow_size
An integer of the height of the shadow to draw when the area can be scrolled to the top.
right_shadow
A to use when drawing a shadow to indicate the area can be scrolled to the right.
right_shadow_size
An integer of the width of the shadow to draw when the area can be scrolled to the right.
bottom_shadow
A to use when drawing a shadow to indicate the area can be scrolled to the bottom.
bottom_shadow_size
An integer of the height of the shadow to draw when the area can be scrolled to the bottom.
scroll_bar_control
The scroll bar contains the scroll track. The tint is set based on the background color of the element being scrolled.
Attributes
dark
When the scroll area content is dark, necessitating a light scroll bar.
horizontal
When the scroll bar should be horizontal instead of vertical.
Properties
content_margin
A that is added around the scroll track.
scroll_track_control
The track that the puck runs along. The tint is set based on the background color of the element being scrolled.
Attributes
dark
When the scroll area content is dark, necessitating a light scroll bar.
horizontal
When the scroll bar should be horizontal instead of vertical.
Properties
scroll_corner_control
The dead space in the bottom right of a scroll_area_control when both the vertical and horizontal scroll bars are being shown.
Attributes
dark
When the scroll area content is dark, necessitating a light scroll bar.
Properties
puck_control
The scroll puck, or handle. The tint is set based on the background color of the element being scrolled.
Attributes
dark
When the scroll area content is dark, necessitating a light scroll bar.
horizontal
When the scroll bar should be horizontal instead of vertical.
Properties
Inputs
text_line_control
The text input used by the Quick Panel, Find, Replace, Find in Files and Input panels.
Properties
content_margin
The around the text.
color_scheme_tint
A to use to tint the background of the color scheme.
color_scheme_tint_2
A to use to add a secondary tint to the background of the color scheme.
dropdown_button_control
The button to close the open panel.
Properties
content_margin
For buttons, the specifies the dimensions.
Buttons
button_control
Text buttons.
Attributes
pressed
Set when a button is pressed down.
disabled
When the button won’t have any effect or is otherwise non functional.
Properties
min_size
An array of two integers specifying the minimum width and height of a button, in DIPs.
icon_button_group
A grid controlling the spacing of related icon buttons.
Properties
no layer support
spacing
An integer number of pixels between each button in the group.
icon_button_control
Small icon-based buttons in the Find, Find in Files,
and Replace panels
Attributes
selected
When an icon button is toggled on.
left
When the button is the left-most button in a group.
right
When the button is the right-most button in a group.
icon_regex
The button to enable regex mode in the Find, Find in Files and Replace panels.
Properties
content_margin
For icons, the specifies the dimensions.
icon_case
The button to enable case-sensitive mode in the Find, Find in Files and Replace panels.
Properties
content_margin
For icons, the specifies the dimensions.
icon_whole_word
The button to enable whole-word mode in the Find, Find in Files and Replace panels.
Properties
content_margin
For icons, the specifies the dimensions.
icon_wrap
The button to enable search wrapping when using the Find and Replace panels.
Properties
content_margin
For icons, the specifies the dimensions.
icon_in_selection
The button to only search in the selection when using the Find and Replace panels.
Properties
content_margin
For icons, the specifies the dimensions.
icon_highlight
The button to enable highlighting all matches in the Find and Replace panels.
Properties
content_margin
For icons, the specifies the dimensions.
icon_preserve_case
The button to enable preserve-case mode when using the Replace panel.
Properties
content_margin
For icons, the specifies the dimensions.
icon_context
The button to show context around matches when using the Find in Files panel.
Properties
content_margin
For icons, the specifies the dimensions.
icon_use_buffer
The button to display results in a buffer, instead of an output panel, when using the Find in Files panel.
Properties
content_margin
For icons, the specifies the dimensions.
icon_use_gitignore
4073
The button to toggle using.gitignore to filter files in the Find in Files panel.
Properties
content_margin
For icons, the specifies the dimensions.
Labels
label_control
Labels are shown in the Find, Replace, Find in File and Input panels. Additionally, labels are used in the Update window, on textual buttons and for the text in the status_container.
Targeting specific labels can be accomplished by using the "parents" key.
Properties
title_label_control
The title label is used in the About window.
Properties
Tool Tips
tool_tip_control
Tool tips shown when hovering over tabs and buttons.
Properties
content_margin
The around the tool tip text.
tool_tip_label_control
Text shown in a tool tip
Properties
Deprecated
Color Values
Before build 3127, the only way to specify opacity in colors was by using a 4-element array containing all integers from
0
to
255
. The fourth element controlled the opacity, such that
0
was fully transparent and
255
was fully opaque. The preferred format is now to use a float from
0.0
to
1.0
.
Obsolete
As the UI of Sublime Text has adapted over time, certain elements and properties are no longer applicable or supported.
Elements
The panel_button_control element was removed from the status bar and replaced by sidebar_button_control.
4050
The sheet_container_control element is never visible to users in recent versions of Sublime Text.
An element named icon_reverse used to exist in the find panel to control if searching would move forward or backwards in the view. This is now controlled by the Find and Find Prev buttons.
The element named quick_panel_score_label is no longer present in the Goto Anything quick panel.
Properties
The blur property used to be supported to blur the pixel data behind an element, however it is not currently supported for implementation reasons.
Customization
Users can customize a theme by creating a file with new rules that will be appended to the original theme definition.
To create a user-specific customization of a theme, create a new file with the same filename as the theme, but save it in the Packages/User/ directory.
For example, to customize the Default theme, create a file named Packages/User/Default.sublime-theme. Adding the following rules to that file will increase the size of the text in the sidebar.
[
{
"class": "sidebar_heading",
"font.size": 15,
},
{
"class": "sidebar_label",
"font.size": 14
}
]